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MMOexp-Aion 2 Class System Breakdown: Skills, Alliances, and First Impressions - Wersja do druku +- SpeedwayHero - forum (https://speedwayhero.com/forum) +-- Dział: Forum Główne (https://speedwayhero.com/forum/forumdisplay.php?fid=1) +--- Dział: Tematy ogólne SH (https://speedwayhero.com/forum/forumdisplay.php?fid=44) +--- Wątek: MMOexp-Aion 2 Class System Breakdown: Skills, Alliances, and First Impressions (/showthread.php?tid=79768) |
MMOexp-Aion 2 Class System Breakdown: Skills, Alliances, and First Impressions - MirabelConnell - 22-01-2026 With Aion 2 Kinah still unavailable for open beta, reliable information is scarce. However, new footage from the second official live stream, combined with Korean and Taiwanese FG tester gameplay, gives us our clearest look yet at how classes, skills, and group play will function in the sequel. After analyzing translated Korean content, cutting footage frame by frame, and comparing it with over 10 years of experience in Aion and Aion Classic, one thing is clear: Aion 2 is not just a visual upgrade—it's a mechanical evolution that stays true to the franchise's PvP roots while introducing bold new flexibility. Alliance and Group System: Large-Scale PvP Returns Aion 2 confirms the return of the Alliance system, a cornerstone of large-scale warfare in the original game. Confirmed Group Sizes 8 players – Standard party 16 players – Alliance 32 players – Extended alliance 64 players – Full alliance (16 parties) In full alliances, a leader can: Issue movement commands Mark locations Coordinate large-scale PvP and PvE objectives In Aion 1, alliances could be grouped into leagues, allowing up to 512 players under unified command. While leagues are not yet confirmed for Aion 2, the alliance system alone already supports organized mass combat—and many veterans hope leagues will return. Skill System Explained: 8 + 4 Slots, 40 Skills per Class At first glance, the 8 + 4 skill system may seem restrictive. Each class equips: 8 main combat skills 4 utility or situational skills Skills can be enchanted up to +15 However, the real depth comes from the fact that each class has around 40 available skills, including: Core class skills Stigma-style skills earned from quests and bosses Why This Matters You don't play a fixed build You adapt per situation: PvE, PvP, sieges, or specific matchups Two players of the same class can feel completely different A Templar might be: A pure PvE tank A crowd-control specialist A Paladin-style sustain build This level of flexibility is rare in modern MMORPGs and makes class prediction in PvP far more dangerous. Class Overview: The Holy Trinity Returns Aion 2 returns to a classic Holy Trinity: Tank Healer DPS No weapon swapping chaos. No hybrid role confusion. Just refined, old-school class identity. Available Classes Warriors: Templar, Gladiator Scouts: Assassin, Ranger Mages: Sorcerer, Spiritmaster Supports: Cleric, Chanter Class Breakdown and First Impressions Templar – The Adaptive Tank Templar is confirmed as the primary tank with: Strong defensive cooldowns High crowd control (hooks, pushes) Exceptional survivability FG testers revealed Paladin-style builds, suggesting Templars can pivot between: PvE tanking PvP disruption High sustain frontline control With 40 skills to choose from, Templar is shaping up as one of the most flexible frontline classes. Gladiator – Late-Game Monster Early impressions from non-Aion players were mixed, citing: Slow animations Clunky early gameplay Veterans know better. In Aion tradition, Gladiators scale brutally: High attack speed later Massive AoE damage Devastating burst windows with buffs active A fully buffed Gladiator remains one of the scariest sights in PvP. Expect history to repeat itself in Aion 2. Assassin – High-Speed Executioner Information is limited, but key traits are already visible: Very high early-game attack speed Dual daggers Stealth, jump-in, kill-or-die gameplay With 40 skills available, Assassins are likely to specialize against: Casters Melee targets Glass-cannon assassination builds More footage is expected in upcoming streams. Ranger – Mobility King Ranger has the most positive early reception so far. Highlights: Exceptional mobility Variable weapon ranges depending on bow type Extremely fast attack-speed windows (machine-gun-style firing) Some bows favor close-range aggression, others long-range control. Combined with lower cooldowns and strong movement skills, with Aion 2 buy Kinah,Ranger strongly reinforces Aion 2's PC-first combat identity. Spiritmaster – Control and Chaos Aion veterans already know why Spiritmasters were feared. Returning elements include: Dispel mechanics Heavy debuffs Fear chains Summoned elemental pets (Fire & Water) With fewer active skill slots, Spiritmasters must choose between: Full CC control builds DPS-focused summon builds Hybrid farming setups This class remains a tactical nightmare in PvP—and a favorite for players who enjoy control-based gameplay. Sorcerer – Burst Damage Specialist Sorcerers showcase: Very high cooldowns Heavy reliance on burst windows Fire for damage, Ice for control Like in Aion 1: Sorcerers dominate short fights Excel at deleting targets instantly Less effective in prolonged encounters If you enjoy timing cooldowns and explosive damage, Sorcerer remains unmatched. Chanter – Hybrid Support Fighter Chanter is shaping up as: Melee DPS Semi-support Party buffer with strong utility While footage is limited, signs point toward: Multiple build paths (support-heavy or damage-focused) Self-sustain Crowd control options In certain scenarios, a Chanter may even replace a Cleric for lighter content. Cleric – The Backbone Healer Clerics return as: Primary healers Semi-mage DPS hybrids Key confirmed features: Automatic lowest-HP target heals Instant-cast healing skills Ground-based AoE healing zones With 40 skills available, Clerics can specialize into: Full healer builds Hybrid DPS-healer setups High-sustain solo builds Unlike many MMOs, Cleric looks genuinely fun and active to play. Final Thoughts: Limited Slots, Massive Depth While the 8 + 4 skill limit may feel restrictive on paper, the 40-skill selection system transforms that limitation into strategic depth. Build variety, unpredictability, and class mastery will matter more than ever. With more live streams planned and closed beta access on the horizon, Aion 2 is shaping up to be a true successor—not just a remake. More class-specific deep dives are coming soon. Stay ready. |